Information Pack for the 9 September 2017

Gold Coast Junior Rugby Challenge

Welcome

We would like to take this opportunity to thank you for showing interest in the Gold Coast Junior Rugby Challenge for U6 - U12 teams. In the documentation below you should be able to find all the information needed.

Should there be any concerns or information not provided you can contact us and we will respond as soon as possible. Contact Email

Please take note that information on this page can and will be updated from time to time as necessary. This page is printable so please always make sure you've got the most up to date information. The tournament will be run on the latest information on this page.

Registration

Registration and entry for this carnival will take place on this site by clicking on the buttons below.

Entries are capped at 8 teams per age group and we already have lots of teams that entered. So take action as soon as possible to avoid disappointment. 

Under 6 & 7

Squad size is normal on field team numbers plus 5 subs

On field ARU rules

Entry fee per team $100

Under 8 & 9

Squad size is normal on field team numbers plus 5 subs

On field ARU rules

Entry fee per team $150

Under 10 & 11

Squad size is normal on field team numbers plus 5 subs

On field ARU rules

Entry fee per team $150

Under 12

Squad size is normal on field team numbers plus 5 subs

On field ARU rules

Entry fee per team $150

Referees

We are in the final stages of arranging GCDRRA Referees for all U8 - U12 games on the day.

We are also looking at supplying referees for the U6 & U7 games.

Prizes

There are lots of Trophies and Medals up for grabs but more on that later.

Closing Date for all entries will be

20 August 5pm

All payments must be done by 27 August. If we have not yet received your payment by this date your team's position will be made available to other teams on the waiting list.

Time left until Game Day!!

02
Days
16
Hours
47
Minutes
38
Seconds

Just some of the things the entry fees will cover: Council fees, Medical personnel, Staff, DJ, Photographer, Announcer, Power, Referees for all U8 - U12 games, Trophies, Security, Insurance, Jumping castle, Face painting, Equipment hire (Venue, Toilets, Scoreboards, Music) and much more.

Club Rules

The Carnival Committee decisions are final and the committee has the right of refusal or removal of individuals and/or teams from the Surfers Paradise Rugby Union Club in the event of non-compliance.

All participants in the Carnival are to play in a sportsmanlike manner in which the Gold Coast District Rugby Code of Conduct will be enforced.

The Carnival rules will be as per Gold Coast District Rugby Rules and Regulations or as per Carnival Regulations as stated. All players must be ARU registered (Rugby Link)

Strictly no alcohol is to be brought into the Surfers Paradise Rugby Union Club grounds. Failure to comply will result in exclusion/removal from the grounds.

All communication/protests to be directed to the Tournament Director (To be confirmed)

Game Rules

All age appropriate ARU rules and GCDRU apply with the following carnival exceptions.

The official draw will be live on this site the day of the carnival. In the event of changes because of weather or team withdrawals, the carnival committee will make changes as necessary and update all teams involved.

Squad and team sizes as mentioned in the registration section.

The number of games, game time, length of games etc will be worked out on the number of teams in the draw per age group. These may all differ between age groups and will be set out in the final draw release.

Referees to start and end the game on time (according to set draw), no final play or extra time except if a player is already in the act of scoring a try. (All games must start and finish on time.) 

For the start of each game be ready next to the field in the designated area to run on about 5 min before the starting time of your game. There will be a designated area next to each field for teams to report 5 min before each game. Here that fields game day official will give last minute instruction and make sure the right teams are ready for the next game.

Late on the field: If a team is late on the field when the hooter sounds the start of the game. The team present may kick off and score the first try. If a team is more than 3 min late they forfeit the game and its a win to the team present.

Upon completion of each game please have the players move off the field immediately. We have limited time for changeovers and game times won't be extended for a late start. All games will run on timetable provided in draw section.

The non-scoring team to kickoff after a try is scored.

No time off for injuries.

Rolling subs in all matches.

Home teams will be the team on the left-hand side of the draw sheet. Home teams to supply the referee and manager to supply the score card to the control tent/area for point ladder updates.

Score keeping: At the conclusion of each game, coaches/managers of both teams to collaborate on final result/score. The provided score card to be completed and signed by both teams. The home team will be responsible for that game's scorecard to be completed and handed to it in at control centre. The result sheet needs to be handed in at the control centre immediately after the game for points table updating.

Points: Win 4 points, Loss 0 points. No bonus points. In the event of a draw, the team that scored first in the game will be the winner. If the result is a scoreless draw 2 points will be allocated to each team.

Determining age division winners for 2017

  • Under 6 & 7
  • Under 8
  • Under 9
  • Under 10
  • The teams will be placed in Pools A, B & C. Teams in each pool will play the other once.
  • The winners of each pool will be the team with the most competition points at the completion of the pool matches.
  • If two teams are on each competition points at the completion of the pool matches, then the result of the pool match between the two teams will determine the pool winner.
  • If the result of the pool match is a draw, the team scoring first in the pool match will be declared the winner.
  • If the result is 0-0 in the pool match, the team with the superior for and against record from all pool matches will be declared the winner.
  • If more than two teams are equal at the completion of the pool matches the team with the superior for and against record from the pool matches will be declared the winner.
  • If two teams have equal for and against records, then a coin toss will determine the pool winner.
  • The U10 semi final will be played between the pool winners finishing with the 2nd & 3rd best points differential.
  • The pool winner with the superior points differential will be an automatic finalist.
  • The Under 10 final will be played between the best pool winner and semi final winner.
  • The Under 10 final will be 12 minutes each way.
  • If the final is a draw, the team scoring first will be determined the winner.
  • If the result is 0-0, then a coin toss will determine the winner.

Conversions only for U10 - U12. No place kicks only drop kicks. Position of kick same as ARU rules. Opposition don’t have to be behind the goal line, just out of the way of the kicker.

For all teams and where applicable: 5 points for a try, 2 points for a conversion, No penalty kicks,

No coaches allowed to run behind teams on the field except for U6 & U7 teams.

Because of the lenght and pace of the games no watter bottles/boys on the field at any time. 

Yellow & Red cards: On the day of the carnival a Yellow card will be a 12 min suspension in that game and a Red card it will be a suspension for the rest of the carnival day. Normal GCDRU procedures will also still be in effect.

Draw

There will be a game day page available on the day of the carnival that will have all the draws, points tables, announcements, runnings of the day etc.

Below is the draft draw and must be taken as that only!!